Added remappable keyboard controls limited to alphabet and arrow keys.
Added remappable default [I] key to open / close inventoy without clicking the backpack.
Added support for two player with two controllers.
*If you would like to play with two controllers, you will need to disconnect player one by pressing default [L] key.
Added swappable tools from inventory without having to unequip your previous tool.
Added swappable seeds from inventory without having to unequip your previous seeds.
Added seasonal calenders animations to the players home.
Added sign to clothing shop to state that it is currently unavailable.
Added version number to start menu and included new font within the game directory.
Changed the start menu player, farm, town and pet name fields to contain more dialog about the player.
Changed the starting tutorial to include most of the tools and giving more information to the player. (You’re no longer too young to be able to do anything…)
*You will also gain an extra £1000 for completing the tutorial. The rest of the tutorial is on our list of things we would like to improve.
Changed safe lock off shop feature to be more quicker. (When purchasing an item at the shops, the speech from the shop keeper will not appear after each purchase).
Fixed mining ladder causing the player being unable to move and always showing the ladder upon enter.
Fixed settings issue that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
Fixed choice speech dialog that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
Fixed some NPC’s spawning in their old homes even when they’re married and also living at the players home.
Fixed starting player colour not changing after completing the tutorial.
Fixed collision detection on the player within certain locations.
Fixed player two being able to spawn during start menu and during the tutorial.
Fixed player two being able to walk during the train journey.
Fixed female player head animations whilst carrying watering can.
Fixed enter key that could cause start menu player, farm, town and pet name fields longer than intended.
Removed F12 key from bringing up the debug menu and replaced with screenshot to be saved locally.