Category Archives: Farm Life: Natures Adventure

Farm Life: Natures Adventure – Update 1.2.3A Patch Notes

Hello,

before I start listing the patch notes, I would like to thank everyone that has expressed interest in Farm Life: Natures Adventure and the reason for the Christmas update so early is because I won’t be available during the Christmas period from the 16/12/16 – 23/12/16 due to a winter holiday. I will still be checking the support emails but just not as frequent.

Seasonal New Additions

Santa Claus is coming to town during the period of 20/12/2016 – 25/12/2016.

  • Santa Claus will now visit your home on the 25th of December through the fireplace.
  • Christmas tree, you can choose if you want to celebrate Christmas or not.
  • Festive bed cover can now be unlocked through the event of Christmas.
  • Santa’s outfit can now be unlocked through the event of Christmas.
  • Gnomes now wear a special outfit for Christmas when hired.

1

Other New Additions

  • Thunder and lightning will now produce heavy rain causing poor visibility.
  • Calendar switch, you can now have a look at all the events happening throughout the year.
  • Fireplace to the player’s home to give it a warmer feeling and for people to come down.
  • Event area will now be decorated by the mayor when an event is taking place.
  • Four new steam achievements for you hardcore players to earn.

clothing-change houseup speed-swimming toolup

Changes

  • Changed animation for heavy rain, rain and snow.
  • Changed animation for calendar seasons.
  • Changed animation for pointing arrow during tutorial.
  • Changed weather affecting all outside areas, the beach was previously restricted to not having weather but now that has changed!
  • Changed the weather layer to not follow the players HUD, now weather feels more natural.
  • Changed mayor actions, players can no longer change benches to Christmas trees.
  • Changed swimming text to include more information for the player.
  • Changed the objective in swimming to be more tailored to the newest achievement.
  • Changed swimming to skip the next day events upon completion.
  • Changed swimming player animation.
  • Changed horse racing to skip the next day events upon completion.
  • Changed horse racing event to show racers and horses before starting event.
  • Changed player house animation.

Bug Fixes

  • Fixed an issue with tutorial not continuing properly if using keyboard or mouse controls.
  • Fixed an issue with tool tip text still appearing whilst equipping seeds.
  • Fixed an issue with trees not appearing over other trees properly.
  • Fixed an issue with weather sound effects not playing after sleeping.
  • Fixed an issue with children sleeping all the time and not being able to help with duties.
  • Fixed an issue with children not entering correctly when not having a married partner.
  • Fixed an issue with small bed not changing correctly.
  • Fixed an issue with summer beach day event not starting properly.
  • Fixed an issue with swimming event not ending.
  • Fixed an issue with horse racing day event not starting properly.
  • Fixed an issue with horse racing event not ending.
  • Fixed an issue with black underlay during conversations with mayor at horse racing and swimming events.
  • Fixed an issue with ground flowers not being affected by snow in rival farm.
  • Fixed an issue with movement halting whilst passing through to another part of the town.
  • Fixed an issue with movement getting stuck in one direction when speaking to NPC.
  • Fixed an issue with interaction checking every object within the players view twice.

Modding

I’ve recently been taking a look at letting other players mod Farm Life: Natures Adventure. I wanted to build a modding system for players that want to add features into the game but wouldn’t have to learn a programming language. Therefore all our future modding will be run from a basic text file.

Hope you have fun!

Farm Life: Natures Adventure – Update 1.2.2a Patch Notes

Hello,

Patch Notes V1.2.2a – Tutorial Fixes

Changes

  • Changed tutorial to now identify actions without speaking to father during the tutorial.
  • Changed tutorial to show more information to the player during conversations.
  • Changed font to improve text density with background.

Bug Fixes

  • Fixed an issue with tutorial not continuing correctly once days have passed.
  • Fixed an issue with arrow pointing to wrong items within the inventory during the tutorial.
  • Fixed an issue with closing the backpack during the tutorial would cause tooltip to stay on HUD.
  • Fixed an issue with Action Key not closing calendar and bookshelf correctly.
  • Fixed an issue with being able to use mouse during tutorial.
  • Fixed an issue with current tool being used whilst closing the backpack.
  • Fixed an issue with not being able to equip hoe during tutorial whilst on planting seeds section.
  • Fixed an issue with debug pop up showing whilst planting tutorial seed.
  • Fixed spelling and grammar mistakes during the tutorial.

Note: This patch will not cause any issues with your previous save file.

Farm Life: Natures Adventure – Update 1.2.2 Patch Notes

Hello,

Patch Notes V1.2.2

New Additions

  • Temporarily implemented New game+

New game+ – If you already have a previous save that doesn’t match the current game version. You will see this button appear normally where the load game button appears. New game+ allows you to start the game again with majority of your previous work carried over to a newer save file.

Bug Fixes

  • Fixed an issue with not being able to plant seeds.
  • Fixed an issue with player body or hands not loading correctly.
  • Fixed an issue were a save file could become corrupt.

Farm Life: Natures Adventure – Update 1.2.0 Patch Notes

Halloween Steam Sale is now on! Get Farm Life: Natures Adventure for just £0.69 / $1.00

 

Update 1.2 for both Steam and Mobile. We suggest upon every new update to start a new game as bugs may appear due to loading incorrect parts of the game.

Halloween Content

  • Added masks for NPCs during Halloween.
  • Added more events during the period of October. **
  • Added secret locations and hidden entrances.
  • Changed birds to become crows during Halloween.
  • Changed the title screen during Halloween. **
** – Affected by date / time set on your Operating System.

New Additions

  • Added clothing shop – Violet is the new shopkeeper in town and she will sell you loads of new clothing from top to bottom. Violet is the first shopkeeper to be able to have discounts on certain products during the year, maybe waiting for a sale?
  • Added clothing for the player that can be purchased at clothing shop.
  • Added bees, you can now purchase bee hives from Tom the old farmer at the marketplace.
    Bee hives will be located within the farm, right next door to the chicken coop. They will have their own patch ready for when you purchase the hives.
    Bees produce honey everyday except in winter as they like to keep their honey to themselves during this season. “Get behind a fellow, black and yellow”
  • Added birds, birds will fly away from you when you’re too close. They’ll land on wooden fences, house tops and tree branchs.
  • Added frame rate pacing due to frame rate dropping when no frames needed to be updated on the clients screen. This will improve majority of animations that didn’t sync due to a frame rate spike.
  • Added honey to the inventory system, this can be located in the inventory through Animal Care > Animal Items > Farm Produce. This also splits the animal section into two animal produces Milk, Wool, Egg and Manure then other Honey.
  • Added floating icons above all shop keepers so you can identify the shop keeper upon entering.
  • Added option to change the alarm clock to midnight. So you can walk in the dark, see the night light up and visit shops during the early morning.
  • Added audio and more information to when there is an event taking place and trying to enter a building which is closed.
  • Added rotatable character model on character customization menu.

Improvements

  • Changed in-game time from 6 am to 9 am when finishing the tutorial. This should allow you shop on the first day and enter majority of the buildings.
  • Changed in-game timer to be extended for a longer period. PC: from 12 to 15 minutes / Mobile: from 15 to 20 minutes.
  • Changed corn field within the marketplace area, so that the player no longer clips through the corn.
  • Changed old farmer to Tomwares which is now open from 8 am till 4 pm. Tom will sell all buildings for your farm.
  • Changed map to reflect the changes to the farm and other parts of the town.
  • Changed controller dead-zone area. This will make it better for controlling the player if you’re using an old controller.
  • Changed pickaxe effectiveness when mining ore from 1/2/5/10 to 1/3/5/10.

Bug Fixes

  • Fixed an issue that would cause Steam to not unlock achievements when all requirements are fulfilled.
  • Fixed an issue with Steam overlay not responding correctly due to frame rate issue – “Implementation of frame rate pacing”
  • Fixed an issue with co-op partner spawning at the first player location which would cause it to glitch backwards into another section.
  • Fixed an issue with all RNG functions to become more effective when dealing with smaller chance rate.
  • Fixed an issue with shops having a black overlay after purchasing an item.
  • Fixed an issue with glove equipment no longer working outside of the tutorial.
  • Fixed an issue with removing seeds from the HUD would cause the counter to freeze/lock.
  • Fixed an issue with fishing rod always causing the player to turn right upon casting.
  • Fixed an issue with price clipping issue with selling produce at the shop.
  • Fixed an issue with pickaxe tool not working correctly in certain instances.
  • Fixed an issue with two player milking and shearing animals would cause the second player to use first players animation.
  • Fixed an issue with love hearts from appearing whilst talking to shopkeepers.
  • Fixed an issue with saving the game with a controller connected, then loading and playing without a controller.
  • Fixed an issue with old functions that are no longer available.
  • Fixed an issue with NPC characters spawning outside during working hours, marriage or late at night.

Other Notes – Steam Version Only

  • Removed networking until further testing can be done with the newest systems in place.

 

Sorry about the issues and bugs that have plagued the game. I hope everything is much better now! Please be aware that the patch is currently processing and should be with you all within a couple of hours.

Happy Farming! – BP

Farm Life: Natures Adventure – Update 1.1.1 Patch Notes

Farm Life: Natures Adventure Patch V1.1.0

When we release a stable version of Farm Life: Natures Adventure. We try our best to fix majority of the issues before releasing the update but because the simulation gets bigger and takes more resources each time we add new features. Bugs are very common and every time we test our game, we only test with certain elements of the simulation on and this can make us miss some of them.

Improvements
  • Fixed farming with mouse control constantly looping causing frame rate drops.
  • Fixed interaction constantly checking if the player was near an object regardless of the simulation tick.
  • Fixed tool tip guide running the background without the player being within their inventory.
  • Fixed shops having a black overlay after purchasing an item.
  • Fixed player collision detection whilst holding certain tools and moving between different parts of the map.
  • Fixed opening times for stores that were open during midnight.
  • Fixed trees in the woods to be aligned correctly with all the other trees.
  • Changed closed stores to state they’re closed upon entering.
  • Changed the flow of the water that runs between all sections on the map.
  • Changed signs in all areas to have the name of the location you are about to enter.

Farm Life: Natures Adventure – Update 1.1.0 Patch Notes

Hello Everyone,

Here are the patch notes for our newest stable steam release version 1.1.0

New Additions


  • Added asynchronous online multiplayer.
    Multiplayer as of now is asynchronous meaning that you are all connected to the same town but you are in your own instance. You can see them and they can see you but can’t interact with your town.
    We are testing synchronous multiplayer with private local hosted servers and limited to four players as this should feel more connected.online
  • Added support for Steam trading cards, backgrounds and emoticons.
  • Added support for Steam overlay features to the main client. “Finally a Steam feature.”
  • Added all NPC to be able to attend events.
  • Added new NPC animations for stance and walking.
  • Added three new types of conversations to all NPC.
  • Added NPC date nights. You can now go on dates with NPC or just go for a walk depending on your relationship.
  • Added new tool tip to display name for each item within the players inventory when hovering over the item. “You see that fruit, what fruit?. The pixel red like an apple one.”
  • Added new toggle tool tip option in inventory.
  • Added new furniture to the players house for online interaction. (Note: If loading a save from a previous version you will need to leave the house and re-enter for it to appear.)
  • Added control scheme for farming and mining using the mouse for player one only. You hover over the area within a square radius around the player. Left-click to use tool and right-click to use seeds.
  • Added another zero to our version because of online multiplayer. Our version number will be Major, Minor, Patch, Multiplayer – 1.1.0.00
  • Added new music for all seasons and title screen. Music composed by Kevin Macleod, he is amazing. You should check his portfolio of music at http://www.incompetech.com
  • Added credits button to title screen.

Improvements


  • Improved options menu to show more information about button and align all buttons together.
  • Improved settings menu to show more information about button and align all buttons together. “Don’t ask how you all would’ve known what they was?”
  • Fixed some collision detection with NPC animations. “Big pixels equal big collisions? Nope…”
  • Fixed duplication within inventory that could cause players food inventory to become out of sync.
  • Fixed NPC issues with loading from another section. This could lead the NPC to forget everything. “Hey, you are the new farm keeper. Hey, you are the new farm keeper. Hey, you are the new farm keeper.”
  • Fixed Horse Racing that would be unplayable after first race and improved the load time of race, riders and horses.
  • Fixed re-mappable controls generating in the background whilst not on the control menu.
  • Fixed player being able to interact with objects not assigned to the tutorial.
  • Fixed alt-tabbing out of game window could cause game window to swap to full-screen borderless.
  • Fixed text issue which could cause text to move after being visible to the players HUD.
  • Fixed alignment issues with numbers on the calendar within players house.
  • Changed part-time job to include two players. You will now receive double the money.
  • Changed animations for some icons within the inventory. “Back is now… Back!”
  • Changed font and made sure it is pre-loaded before the game starts.

Removal


  • F12 will no longer save local screenshots to desktop. This has been replaced by Steam overlay and will now be shareable to the community hub.
  • Removed some assets and programming. “Less space. I’ll take it”
  • Removed old existing font from game directory

Farm Life: Natures Adventure – Update 1.0.2 Patch Notes

Hello Everyone,

Since our last patch we’ve made great progress on a lot of features ready for the release of Steam Update 1.0.2

We would like to say this is a feature we have always wanted to announce for Farm Life: Natures Adventure from the beginning of development and now its starting to come together perfectly.

Steam has been a great help in getting exposure to Farm Life: Natures Adventure and to well BlockheadGames in general… When we put our game on Steam greenlight, the feedback was great and whilst we learned on how to promote, market and distribute our game during that phase, we will do better next time around. We got through greenlight and released our game on Steam. We knew that Steam wouldn’t just be a platform for us to distribute our game on but a platform we could grow on and learn more about developing with the community that play our games.

Therefore, we have now added the full Steam API into Farm Life: Natures Adventure so you won’t need to save your pictures locally. Now, you can upload them to the community hub and show everyone else your town, townsfolk and your progress. This will also add Achievements that were disabled at launch.

The biggest announcement that we have for you today is…

Online Multiplayer

download-16

We have integrated online multiplayer into Farm Life: Natures Adventure we are still working on this feature and we can’t wait for you all to join us. We have a fully working server to peer version playable on our public test build in which you will be able to join from tomorrow.

Mobile

All our previous updates from 1.0.1 and our newer features from 1.0.2 will be crossing over to mobile tomorrow. We will be looking into getting multiplayer to work cross-platform when we have a full stable version ready for our players on steam.

New Additions

  • Added all crops to be mixable in the mixer though only some crops make blend able recipes.
  • Added collector box to your farm yard to be able to quick sell crops.
  • Added blossom petals to rival town now called (Blossom Farm).
  • Added faded portraits to all NPCs conversations which looks visually appealing.
  • Added fish in the water that are catch able this adds to the element of only fishing when fish are visible rather then just fishing anywhere. Depending on the season fish will spawn in different areas and sizes.
  • Added smaller hearts for candidates that can have relationships. This will replace the big heart that is normally in the centre of the conversations.
  • Added part time payment increases the more you work at the inn.
  • Added yes and no option to go down the cave ladder.
  • Added seasonal calenders animations to the players home.
  • Added sign to clothing shop to state that it is currently unavailable.
  • Added version number to start menu and included new font within the game directory.

Improvements

  • Fixed sound and music still playing whilst option was toggled off.
  • Fixed money flicking issue when leaving a location. This could cause the money to become out of sync with the current value.
  • Fixed some spelling, grammer and text issues.
  • Fixed pets not following the player to certain locations (beach and rival farm).
  • Fixed cave ladder not detecting player location values correctly.
  • Fixed picking up crops and placing them into inventory animation.
  • Fixed some positioning issues with candidates during marriage scene. (I guess some of them didn’t want to get married.)
  • Fixed water animations, field animations, tree animations and more.
  • Changed the start menu player, farm, town and pet name fields to contain more dialog about the player.
  • Changed the starting tutorial to include most of the tools and giving more information to the player. (You’re no longer too young to be able to do anything…)
  • You will also gain an extra £1000 for completely the tutorial. The rest of the tutorial is on our list of things we would like to improve.
  • Changed safe lock off shop feature to be more quicker. (When purchasing an item at the shops, the speech from the shop keeper will not appear after each purchase).
  • Fixed mining ladder causing the player being unable to move and always showing the ladder upon enter.
  • Fixed settings issue that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
  • Fixed choice speech dialog that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
  • Fixed some NPC’s spawning in their old homes even when they’re married and also living at the players home.
  • Fixed starting player colour not changing after completing the tutorial.
  • Fixed collision detection on the player within certain locations.
  • Fixed female player head animations whilst carrying watering can.

Thank you everyone for playing the game and we hope to see you soon!

Brett

Farm Life: Natures Adventure – Update 1.0.1 Patch Notes

New Additions

  • Added remappable keyboard controls limited to alphabet and arrow keys.
  • Added remappable default [I] key to open / close inventoy without clicking the backpack.
  • Added support for two player with two controllers.
    *If you would like to play with two controllers, you will need to disconnect player one by pressing default [L] key.
  • Added swappable tools from inventory without having to unequip your previous tool.
  • Added swappable seeds from inventory without having to unequip your previous seeds.
  • Added seasonal calenders animations to the players home.
  • Added sign to clothing shop to state that it is currently unavailable.
  • Added version number to start menu and included new font within the game directory.

Improvements

  • Changed the start menu player, farm, town and pet name fields to contain more dialog about the player.
  • Changed the starting tutorial to include most of the tools and giving more information to the player. (You’re no longer too young to be able to do anything…)
    *You will also gain an extra £1000 for completing the tutorial. The rest of the tutorial is on our list of things we would like to improve.
  • Changed safe lock off shop feature to be more quicker. (When purchasing an item at the shops, the speech from the shop keeper will not appear after each purchase).
  • Fixed mining ladder causing the player being unable to move and always showing the ladder upon enter.
  • Fixed settings issue that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
  • Fixed choice speech dialog that could cause the game to lock the players state making the following disabled (Inventory, settings and all interaction.)
  • Fixed some NPC’s spawning in their old homes even when they’re married and also living at the players home.
  • Fixed starting player colour not changing after completing the tutorial.
  • Fixed collision detection on the player within certain locations.
  • Fixed player two being able to spawn during start menu and during the tutorial.
  • Fixed player two being able to walk during the train journey.
  • Fixed female player head animations whilst carrying watering can.
  • Fixed enter key that could cause start menu player, farm, town and pet name fields longer than intended.

Removal

  • Removed F12 key from bringing up the debug menu and replaced with screenshot to be saved locally.